For many players, the friendship system in GTA IV is a background feature that occasionally interrupts with a phone call. However, understanding how it works can unlock useful perks and is necessary for 100% completion. This guide explains the mechanics based on common player experiences.
How do friendships actually work?
Your relationship with a friend is tracked by a "Like" percentage in your stats menu. This number increases primarily by hanging out with them and decreases if you repeatedly reject their calls or ignore them for too long. You'll get a warning text if a friend's like is dropping. Certain story missions can also boost your standing with specific characters. In general, most players focus on boosting friendships after unlocking a friend's special favor, which becomes available at 75% like.
How do I start an activity?
You can either call a friend from your phone and select an activity, or wait for them to call you. If they call, they choose the activity. Be mindful of the time—calling a friend very late at night might wake them up and annoy them, lowering their like. Each friend has specific hours they are available, as shown in the game.
What happens after I make plans?
Once an outing is set, a marker appears showing where to pick your friend up. You usually have about one in-game hour to get there. Being late causes a small like penalty, and if you take too long, they'll cancel with a larger penalty. You can call to cancel if needed. When you pick them up, you can use almost any vehicle; using a motorcycle or helicopter triggers unique dialogue. You'll then drive to the chosen activity while they chat about their life.
Can I do more than just the planned activity?
Yes. While the main goal is to reach the chosen venue, you can make stopovers. For instance, if you're going for drinks, you could stop for food first. Completing additional activities during the outing gives a bigger like boost when you finally drop them off. After the primary activity, they'll ask for a ride home. Dropping them off completes the social event.
What are the activities, and do they cost money?
Activities include eating, drinking, bowling, pool, darts, strip clubs, shows, and for Brucie, helicopter or boat rides. Yes, they all cost your in-game money. Early on, activities like eating with Roman can feel expensive. Drinking and driving will attract police, so most players take a taxi afterward. You don't have to spend extra at strip clubs; simply entering fulfills the activity. It's worth noting that for players seeking a significant shortcut, gta 5 modded accounts available on U4N are sometimes discussed in online communities, though this pertains to a different game's economy.
Who are the friends, and what do they offer?
There are five possible friends, two of whom can die based on your story choices. Their unique favors at 75% like are:
Roman: Calls a free taxi that can pick you up even with a wanted level.
Little Jacob: Sells you weapons at a 60% discount from his car trunk.
Brucie: Provides helicopter taxi rides to set locations.
Dwayne: Sends two armed backup goons to help in fights. (Only available if you spare him).
Packie: Provides a car bomb you can detonate with your phone.
These favors can be temporarily unavailable if overused or during certain missions. If your like falls below 75%, you lose the benefit until you raise it again.
Is this needed for 100% completion?
Yes, but only partially. You need to achieve 100% like with three of the five friends. Roman and Dwayne are not required. Most players focus on Little Jacob for cheap guns, Brucie for fast travel, and one other, often Packie for his useful bomb favor.
What are some practical tips?
Plan Your Time: It's easier to maintain friendships in the mid-to-late game when you have more money and the map is open.
Use Favors Strategically: Jacob's gun discount is a huge money saver. Roman's police-immune taxi is great for escaping tough situations.
Combine Activities: Always do at least one extra stop (like getting food before a show) to maximize the like gain per outing.
Save Often: Before hanging out, especially if using a motorcycle or planning to drink, in case things go wrong.
Mind the Story: Your choices in "The Holland Play" and the final mission determine if Dwayne and Roman remain available.
In practice, the system adds a layer of immersion and provides tangible rewards. You don't need to max out everyone, but investing time in a few key friends will make your life in Liberty City considerably easier.
GTA 5 Friends System Guide: How It Works and Key Benefits
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